What Does 2013 Hold for a Gaming Industry in Flux? More than you'd think at http://t.co/Z0qkWSr0
January 05, 2013
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What Does 2013 Hold for a Gaming Industry in Flux?
The last year was a turbulent and exciting one in gaming. After Double Fine's record-breaking Kickstarter, a gold rush began as indies funded their dreams with the masses. Facebook reported 235 million of its users play games each month. Nintendo launched a console that faced "second-screen" entertainment head on.

